Clans
Join a clan to chat, request hero shards, and donate to your clanmates.
Joining and creating
- Join a clan from level 3. Clan leaders may allow open entry or require approval.
- Create a clan from level 10 for 300 Diamonds.
- A clan starts with 15 members and gains 2 capacity per level, up to 33 members at level 10.
- After leaving a clan, wait 1 hours before joining another.
Requesting and donating shards
- Request shards for an unowned Rare-or-higher hero up to 1 times per day. A request stays open for 8 hours. Requirements: Rare: 20 shards (up to 4 from each donor), Epic: 12 shards (up to 2 from each donor), Legendary: 6 shards (up to 1 from each donor).
- Donations use Spare Shard Storage. Donors receive Coins and 1 Diamond per 10 shards, up to 20 Diamonds per week.
- Each player may receive up to 60 shards per week. Donation rewards require 24 hours in the clan and 20 matches played.
Chat
- Messages may contain up to 120 characters, including letters, numbers, and . , ! ? ; punctuation. Messages must be at least 1 second apart.
Hero Mine
- Each player can unlock 3 mining slots at clan levels 1, 4, 7. Send an owned hero to dig and pick the unowned hero whose shards you want; rarer targets take longer (6/8/12 hours for rare/epic/legendary).
- Full-run rewards: Common 2, Rare 3, Epic 4, Legendary 5; +1 from clan level 5, +2 from clan level 9. Collecting early grants a time-proportional reward.
- The mine produces shards for an unowned hero matching the assigned hero's element, prioritizing the hero for which you already hold the most shards.
- A mining hero cannot enter battle until collected. Keep at least 3 free heroes across 2 elements.
Boss Hunt
- Two bosses appear each week: Monday–Wednesday and Thursday–Saturday. Sunday is a rest day.
- Boss HP is shared by the clan: 720 × member count, with at least 10 members counted. Each player gets 3 attacks per day with 2 heroes of different elements and fights with 100 HP.
- At the start of each of its turns the boss strikes for 5 HP from turn 1, 10 HP from turn 11, 15 HP from turn 21, then matches gems and casts its skill like a normal hero. After 30 turns Sudden Death begins. Auto Fight lets the server play the attack for you and shows the result at once.
- Cycle rewards scale at 100, 300, 600 damage. Coins equal damage ÷ 5, capped at 200; the top three damage dealers gain extra Diamonds.
- When the clan defeats a boss, every participant receives 10 shards for an unowned hero of their choice and 10 Diamonds. That boss returns one level stronger.
Clan War
- Weekly competition for clans with at least 8 members. On Thursday, 4 similarly rated clans form a group and play one opponent each night from Thursday to Saturday.
- Each player sets 3 hero pairs. A pair must use different elements, and one hero may appear in at most 2 pairs. The lineup attacks and defends; if unset, the game selects the strongest heroes.
- From 20:00 to 22:00 Vietnam time, each player gets 3 attacks, one pair per attack. Battles resolve automatically against a member of the opposing clan.
- A win grants 3 points, plus 1 when at least 50% HP remains; a draw grants 1. Larger clans are normalized to the smaller clan's attack count.
- Daily participant rewards: a win gives 60 Coins and a chest, a draw 40 Coins, and a loss 20 Coins, plus 10 Coins per winning attack.
- Sunday group ranking: first place receives a Gold Chest and 30 Diamonds, second a Silver Chest, and third a Bronze Chest. Players need at least 3 weekly attacks to qualify.